Posts

Showing posts from June, 2009
Image
So this is my fishie model I'm currently UV mapping before putting into Mudbox for detailed sculpting. You can see my UV tile texture mapped onto it at the moment. When I worked at Perpetual Entertainment my co-worker Josh Nadelburg gave me a copy of this file and explained to me that two things that make distortion extremely apparent are cirles and text... so this file is quite effective for use in laying out UVs.